Mythical Types

CELESTIALS:

 * Angels ~ In their true form, these Mythicals appear like glowing humanoids, with pure white, feathered wings. Naturally, they tend to be less prone to anger, but not all Angels are good people. Their aura makes other humans around them calmer, happier, and more peaceful. They have the power to heal, and their healing can even cure diseases such as cancer. They can also bless, protect, break demonic curses, alter the weather (usually only in positive ways), receive visions, and read human emotions easily. They tend to enjoy children, keeping them company as a bright, white light, or in rare cases, "cute" animals. Even in human form, psychics can see their aura as a white or gold glow.


 * Demons ~ In their true form, these Mythicals appear as humanoids with horns on their head; the place where these horns are located varies. They tend to have bat or raven-like wings, and naturally are more prone to anger and pride. Not all Demons, however, are bad people, or want to cause harm wherever they go. Their aura tends to put those the Demon dislikes in place, sending fear and obedience through them. Their powers range from curses, to harming, to mind control. Other powers include controlling fire, ice, or electricity, shapeshifting into a living shadow, or shapeshifting into a scarier/stronger form of their true form. In rare cases, they can change into a "scary" animal. Even in human form, psychics can see their aura as a blood-red flame or deep, black smoke.

'NOTE: Angels and Demons can switch to the other (example; an Angel becomes a Demon). This is often what causes a Demon to have wings more akin to an Angel's in shape, and for an Angel to have wings more akin to a Demon's in shape.'


 * Pegasi and Unicorns ~ These Mythicals have heavy ties to the Gods of Greek Mythology. In their true form, they often appear like a pure white horse, and have extra speed. Pegasi (singular Pegasus) are horses with wings, while Unicorns are horses with a straight, spiral horn extending from their forehead. They often enjoy hanging out with Woodland creatures and Mythicals, as they find a kindred spirit with them.
 * Fairies ~ It is still debated whether or not Fairies are considered Celestials, since they do not have as much ties to the afterlife as their Angel or Demon brethren. To be safe, they are listed here, but they are more akin to an Avian, as their wings are more related to insects. Many of them enjoy bright, colorful shades of colors, and some even encorporate them into their appearance. A big tell-tale sign is their long, pointy-ears, as only them and Elven tend to have them. They're clearly "children at heart": with their tendencies to have playful, curious, and naive personalities, they get along well with children. This is only natural -- their aura attracts not only children and other innocent souls, but animals and nature. Fairy magic usually consists of manifesting, wish granting, talking to animals, controlling plants (or other kinesis powers), shapeshifting into a cloud of mist or various woodland animals, and shrinking to small sizes. With practice, it's also said they can shapeshift others. Even in human form, psychics can see their aura as pink, silver, purple, rainbow, or various shades of green, manifesting as sparkles.

'NOTE: Fairies and Fae are different beings! Fairies are typically more kind-hearted, while Fae are more mischievous and teasing.'

AVIANS:
Avians are similar to Angels, in that their wings are large and feathered, allowing them to fly. The difference is that unlike Angels, Avians are earthly, and are more like birds, their wings creating bulges on their backs. It is not recommended to touch an Avian's back, even if you're close friends, as you may accidentally reveal their wings or make them uncomfortable. You never know who could be watching, and if you accidentally reveal their wings, you could be putting the friend in danger. Many Avians, especially newer/younger ones, resort to wearing oversized sweaters and hoodies to cover their wings while they learn how to retract or hide them. Depending on the type of Avian, their wings may be able to get wet (example: the Avian may have duck or swan wings). However, most Avians are not recommended to get their wings wet.

PHOENIXES:
Similar to Avians, they can also fly, and have flame-colored, feathered wings. However, in their true form, their wings can light on fire, and their powers generally consist off fire-themed magic. Not much is known about them, but other than their fire-related magic, they seem to be heavily related to Avians.

WOODLANDS:
This is an umbrella term for Mythicals heavily related to forests and nature. Faeries also fall under this umbrella, but it also includes Jackalopes, Fauns, Centaurs, and more. Generally, these Mythicals tend to behave like herbivores, and this diet transfers over to their "human" life.

AQUATICS:

 * Merfolk ~ These Mythicals appear human, but their bottom half (hips, legs, and feet) appear fish-like. Pureblood Merfolk (Merfolk that were born as a Mer) have a "Species", or an aquatic animal's blood inside them that alters their appearance, and sometimes even personality (for example, if a Mer has a tail similar to that of a Koi Fish, you can infer their "Species" is Koi Fish). Half-Mers are humans that became Merfolk through spells, and are more traditional looking. In folklore, they are traditionally female, but Merfolk of all genders exist. In human form, they mostly appear normal: except for the occasional stray scale. Often, these are easily hidden, as they are on parts of the body that are normally covered by clothing anyway. Many Mers, Pureblood or Half-Mer, have control over when they change, and do not automatically change when they touch water (despite the common misconception about that). The full moon is said to increase their powers, which range from a variety of magics.  "Sirens" are Merfolk with the power to hypnotize others in song, often going morally astray. Some consider them a completely separate species.


 * Miscellaneous ~ There are many varieties of Aquatic Mythicals, so this section just includes a list of them, and a more basic description of them. This includes... - Kelpie: Mythicals who, in their true form, appear like ghostly horse. They often target humans, seeking to lead them into the water and drown them.  - Aquatic Shapeshifters of any kind (see the "Shapeshifters" section).  - Naga: They are not necessarily Aquatic Mythicals, but they follow a similar style to Merfolk. The upper-half of their body is that of a human, but the bottom-half of their body is that of a snake.  - Selkies, Undine, and Naiads are also good examples of Aquatic Mythicals, although due to their rarity, not much is known about them.

KEMONOMIMI:
Kemonomimi is an umbrella term for Mythicals who's true form takes on a humanoid appearance, save for the fact they have an animal's ears on their head, and an animal's tail extending from their tailbone. Because there are seemingly infinite types of land mammals in existence, there are many types of Kemonomimi. The name derives from the Japanese words for "animal ear". Taking the Romanji of an animal's name (for example, a wolf is an Okami), and adding "mimi" to it, (Okamimimi), usually gives you the name of the Kemonomimi species.

Below is a list of the more common types.


 * Nekomimi ~ A cat Kemonomimi. More popular back in the 2000's and early 2010's, but have since lost a chunk of their popularity due to the stereotypes and misinformation surrounding them.


 * Okamimimi ~ A wolf Kemonomimi. Often confused with werewolves. Also a type of Wolfblood.


 * Inumimi ~ A dog Kemonomimi.


 * Ushimimi ~ A cow Kemonomimi.


 * Usagimimi ~ A rabbit Kemonomimi.


 * Kitsunemimi ~ A fox Kemonomimi. Usually only have one tail. Not to be confused with Kitsunes, which have up to nine tails, and can take on a form similar to that of a Kitsunemimi. Some Kitsunes even claim to be Kitsunemimi, despite having multiple tails, solely because they feel more of a connection with them.

Kemonomimi often take after their animal type: giving them little instincts or traits that make them act similar to their animal. An Inumimi might act more peppy by nature, or an Usagimimi might act more shy by nature. However, it's important to note that many Kemonomimi do not follow these stereotypes. Even humans act like animals sometimes in their habits, so do not use a person's habits to automatically assume they are a Kemonomimi. Some choose to retract their animal parts in human form, while others use illusion or invisibility magic to make their animal parts still be there, but just not appear to be there by the naked eye.

PSYCHICS:
"Psychic" is an umbrella term for those who appear completely human, but focus more on elemental powers, such as kinesises, compulsion, telepathy, mind reading, speaking and/or seeing ghosts, precognition, and more. Basically, this includes any "human" with inhuman powers. Many Mythicals are born with a few of these powers, but they can be trained into any human with enough patience and time. Often, Mythicals train themselves to learn how to use powers that they were not born with: such as a Kemonomimi learning to read minds.

SHAPESHIFTERS:
This is also an umbrella term, including any Mythical who can shift fully into an animal (for example, a River Otter Shapeshifter can fully turn themselves into a river otter). Young shapeshifters or beginners may feel bits of pain at first, but more experienced ones will shift naturally and painlessly. They are becoming increasingly more common, but spells to become one are usually rare or intense. Some Shapeshifters even have multiple forms, which are less common. Often, Kemonomimi try to become Shapeshifters of their specific animal, to feel more in-tune with their animal. Despite being Kemonomimi, they can technically only shapeshift into one form. Shapeshifters should not be confused with the verb "shapeshifting", which is usually used to refer to a human in the process of becoming a Mythical, whether they are becoming a Shapeshifter or not.

STARSEEDS:
Starseeds are humans or Psychics with extraterrestrial origins: for example, they were born on another planet or galaxy, and then reincarnated as a life on this planet. They often have a "wake-up call" of sorts, where they retain some memories of a previous life(s), the final block in their realization of who they really are. Many of them before realizing they are Starseeds have an identity crisis, trying to find their purpose in life. They often have psychic or paranormal experiences/dreams, and feel like strangers on the planet they're currently living on. Their bodies may function differently from a normal human's. They may also feel like they have some sort of mission, or that they should be able to naturally do things like fly, read minds, communicate with animals, and teleport. Starseeds are only created by being born, and these Mythicals are one of the few cases where you cannot become one through spells, subliminals, or other methods.

KITSUNES:
Not to be confused with Kitsunemimi, these Mythicals first started being discovered in Japanese folklore. They are foxes that can have up to nine tails, depending on their age, wisdom, and power they hold. They can only be killed by cutting off all of their tails, as one of them is said to be the main source of all of the Kitsune's power. Assuming you don't know which one it is, you would have to cut all of them off. In folklore, the most common amount of tails is usually the odd numbers: one, three, five, seven, and nine. When a kitsune obtains its ninth tail, it's said they obtain powers such as omniscience, and that their fur becomes white or gold. They are technically a type of Shapeshifter, as they can shift between fox form, human form, and a mix of the two. It is also said they can shapeshift into other human beings, taking on the form of various people.

WOLFBLOODS:
This is an umbrella term for all Mythicals related to wolves. Wolves have heavy ties to the supernatural, and so wolf-related Mythicals are abundant all over the world. These usually include Werewolves and Okamimimi, but extend to other wolf-related Mythicals.

WEREBEASTS:
Werebeasts are similar to Kemonomimi, in the fact that they are related to land mammals, and have seemingly infinite different types. They change during the full moon, transforming into either a full animal, similar to Shapeshifters, or an anthropomorphic animal. However, newer Werebeasts do not have control over when they shift, therefore, they can only shift during the full moon. As they become more experienced, they can control when they shift, except for on the full moon, when they are forced into using their were-form. Contrary to popular belief, the majority of Werebeasts do not get angry or go into blind rages when they transform. In fact, they are fully conscious in their were-form, and will only attack when in serious danger. Occasionally, a Werebeast's first shift will be hard to control, but even in that case, they act like the normal version of their animal.

VAMPIRES:
Vampires are humanoid beings that survive on the blood of other living things (usually red blood). Contrary to popular belief, they usually only drink the blood of those that are willing, and if needed, use animal blood as a substitute. There are also certain vampires that practice Power Absorption (a psychic power that drains another's magical powers). These vampires often use this as a substitute for drinking blood. Their skin tends to be paler than normal, human skin, and their canines (or "fangs") are some of the sharpest of all Mythicals. They are stronger and much faster than a normal human, with increased senses. The majority of Vampires are actually not weak to garlic, but all are weak to the sun, as it decreases their powers, and prevents them from turning into their bat form. The sun's rays also burn them quite easily, due to the lack of pigment, but they don't immediately shrivel and die in the sun. In fact, it may take months and months of being in pure sunlight for a Vampire to die. And even then, the night will always come. Vampires can be born, turned by another Vampire, or made into one through a spell.

DRAGONS:
In their true form, they tend to appear as giant lizards or reptiles, with scales that feel like crystals, and big, bat-like wings. However, there are many variations, such as feathered wings, or missing arms and legs. Their signature (besides flying) is breathing fire. Some spew elements other than fire from their mouths, such as water or electricity jolts. They often like to hoard various items, as they are naturally collectors, and are proud of their still-growing collections. The ones who still live on Earth tend to spend the majority of their time in their human form, as their true form can cause lots of panic amongst human society, and grab AWTOK's attention.

FICTION MYTHICALS:
Fiction Mythicals are Mythicals whose species is typically found in modern fiction. It is an umbrella term, and includes many Mythicals. Some examples of Fiction Mythicals include Magical Girls, Pokémimi, and more from other obscure pieces of media. Magical Girls by far are the most common, but few Mythicals consider themselves to be Fiction Mythicals. These Mythicals tend to be quite controversial, and are not widely excepted among other Mythicals.

OBJECT MYTHICALS:
Object Mythicals are Mythicals whose species is an object (hence the name). These can range from markers, to pillows, to even electronics. The most common occurrence, however, is toys of some sort. Examples of this include dolls and plushies. Many of them believe in Animism -- the belief that objects have souls and can think and feel. These Mythicals tend to be quite controversial, and are not widely excepted among other Mythicals.

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